This is the 2nd arena from the Metris Street Football project. Like the next ones , this is based on real world locations, not precise ones, but generally popular and cool places where street soccer is played, like a city beach in Brazil.
This also proves i don’t only do postapocalyptic stuff! (and robots and sci-fi and ships…) Incredibly, the next 2 (Thai village and Venice ) even have bright sunny daylight ! 😀
The view of a city beach has lots of elements, from the natural (sand , rocks and water, for which i used Substance designer for the most important tileables like sand, and for the 1st time Shader Forge for some additional blending and detail masks) to the architecture.
And the list there could have been nearly infinite, so the challenge was to narrow it down to the minimum (1 umbrella, 1 chair, 1 background tower and ‘sets’ of parts for wood huts and gazebos that allowed some different combinations.