CG Sketchbook , notes and tutorials

new still : time to wrap

Here’s the latest render of this env still .  It’s time to wrap this up ! but i still want some feedback so i’m posting some material to share on forums :


Slideshow of all test renders from blockout to final tweaks :

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Below, a screengrab showing which materials are based on dirtmaps (the ones in greyscale ) dirtmaps were 1st baked with the batchbake script , then painted over. The coloured parts are materials based on photos (of a ‘complete’ architectural piece like a wall panel or door) , except the sidewalk tiles based on sculpts  done in Blender (and photos)


And Some passes from the latest render (AO and diff) :



Edit :  an update for posting on forums , i’m doing final tweaks based on suggestions over at Blenderartists.



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