a fistuful of polies , a bucket of photons and a pint of grog
Hello everyone !
I’m Nicolò Zubbini ( aka. Ni:Zu )
I’m a 3d environment artist from Torino, italy, i do modelling and rendering for architecture, game envs and documentaries.
I’ve worked in Rhino and Max , but my weapon of choice is now Blender.
Modelling and texturing are my main interests . but lighting is a personal passion too, i’ve experimented with all raytracers for blender,
Currently i’m back to good old Vray.
This is going to be my “vault” for unfinished 3d sketches , old finished work , random notes and observations on my current projects.
My portfolio , with the latest finished works, stays at nizu.cgsociety.org
Until 1-2 years ago i was focused on finished scenes (to build a portfolio). Now , personal works are more frequently unfinished, experimental things:
Not refined enough for galleries , but interesting material for a blog/sketchbook.
So, a fistuful of polies and a bucket of photons: that is clear now .. but why “a pint of grog”? Arrr! simply , why not ?